pub struct ContractStoreOverlay(SledDbOverlayPtr);Expand description
Overlay structure over a ContractStore instance.
Tuple Fields§
§0: SledDbOverlayPtrImplementations§
Source§impl ContractStoreOverlay
impl ContractStoreOverlay
pub fn new(overlay: &SledDbOverlayPtr) -> Result<Self>
Sourcepub fn get(&self, contract_id: ContractId) -> Result<Vec<u8>>
pub fn get(&self, contract_id: ContractId) -> Result<Vec<u8>>
Fetches the bincode for a given ContractId from the overlay’s wasm tree. Returns an error if the bincode is not found.
Sourcepub fn insert(&self, contract_id: ContractId, bincode: &[u8]) -> Result<()>
pub fn insert(&self, contract_id: ContractId, bincode: &[u8]) -> Result<()>
Inserts or replaces the bincode for a given ContractId into the overlay’s wasm tree.
Sourcepub fn init(
&self,
contract_id: &ContractId,
tree_name: &str,
) -> Result<[u8; 32]>
pub fn init( &self, contract_id: &ContractId, tree_name: &str, ) -> Result<[u8; 32]>
Try to initialize a new contract state. Contracts can create a number
of trees, separated by tree_name, which they can then use from the
smart contract API. init() will look into the main ContractStateStoreOverlay
tree to check if the smart contract was already deployed, and if so
it will fetch a vector of these states that were initialized. If the
state was already found, this function will return an error, because
in this case the handle should be fetched using lookup().
If the tree was not initialized previously, it will be appended to
the main ContractStateStoreOverlay tree and a handle to it will be
returned.
Sourcepub fn lookup(
&self,
contract_id: &ContractId,
tree_name: &str,
) -> Result<[u8; 32]>
pub fn lookup( &self, contract_id: &ContractId, tree_name: &str, ) -> Result<[u8; 32]>
Do a lookup of an existing contract state. In order to succeed, the
state must have been previously initialized with init(). If the
state has been found, a handle to it will be returned. Otherwise, we
return an error.
Sourcepub fn get_zkas(
&self,
contract_id: &ContractId,
zkas_ns: &str,
) -> Result<(ZkBinary, VerifyingKey)>
pub fn get_zkas( &self, contract_id: &ContractId, zkas_ns: &str, ) -> Result<(ZkBinary, VerifyingKey)>
Abstraction function for fetching a ZkBinary and its respective VerifyingKey
from a contract’s zkas sled tree.
Sourcepub fn get_state_monotree(&self) -> Result<Monotree<MemoryDb>>
pub fn get_state_monotree(&self) -> Result<Monotree<MemoryDb>>
Generate a Monotree(SMT) containing all contracts states roots, along with the wasm bincodes monotree roots. Be carefull as this will open all states monotrees in the overlay, and all contract state trees if their monotrees need rebuild.
Note: native contracts zkas tree and wasm bincodes are excluded.
Sourcepub fn update_state_monotree(
&self,
diff: &SledDbOverlayStateDiff,
tree: &mut Monotree<MemoryDb>,
) -> Result<()>
pub fn update_state_monotree( &self, diff: &SledDbOverlayStateDiff, tree: &mut Monotree<MemoryDb>, ) -> Result<()>
Retrieve all updated contracts states and wasm bincodes from provided overlay diff, update their monotrees in the overlay and their records in the provided Monotree(SMT).
Note: native contracts zkas tree and wasm bincodes are excluded.
Auto Trait Implementations§
impl Freeze for ContractStoreOverlay
impl RefUnwindSafe for ContractStoreOverlay
impl Send for ContractStoreOverlay
impl Sync for ContractStoreOverlay
impl Unpin for ContractStoreOverlay
impl UnwindSafe for ContractStoreOverlay
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