pub struct Geode {
pub files_path: PathBuf,
pub dirs_path: PathBuf,
}Expand description
Chunk-based file storage interface.
Fields§
§files_path: PathBufPath to the filesystem directory where file metadata is stored
dirs_path: PathBufPath to the filesystem directory where directory metadata is stored
Implementations§
Source§impl Geode
impl Geode
Sourcepub async fn new(base_path: &PathBuf) -> Result<Self>
pub async fn new(base_path: &PathBuf) -> Result<Self>
Instantiate a new Geode object.
base_path defines the root directory where Geode will store its
file metadata and chunks.
Sourceasync fn read_metadata(
path: &PathBuf,
) -> Result<(Vec<Hash>, Vec<(PathBuf, u64)>)>
async fn read_metadata( path: &PathBuf, ) -> Result<(Vec<Hash>, Vec<(PathBuf, u64)>)>
Attempt to read chunk hashes and files metadata from a given metadata path. This works for both file metadata and directory metadata. Returns (chunk hashes, [(file path, file size)]).
Sourcepub async fn garbage_collect(&self) -> Result<HashSet<Hash>>
pub async fn garbage_collect(&self) -> Result<HashSet<Hash>>
Perform garbage collection over the filesystem hierarchy. Returns a set representing deleted files.
Sourcepub async fn chunk_stream(
&self,
stream: impl AsyncRead + Unpin,
) -> Result<(Hasher, Vec<Hash>)>
pub async fn chunk_stream( &self, stream: impl AsyncRead + Unpin, ) -> Result<(Hasher, Vec<Hash>)>
Chunk a stream. Returns a hasher (containing the chunk hashes), and the list of chunk hashes.
Sourcepub fn sort_files(&self, files: &mut [(PathBuf, u64)])
pub fn sort_files(&self, files: &mut [(PathBuf, u64)])
Sorts files by their PathBuf.
Sourcepub fn hash_chunks_metadata(&self, hasher: &mut Hasher, chunk_hashes: &[Hash])
pub fn hash_chunks_metadata(&self, hasher: &mut Hasher, chunk_hashes: &[Hash])
Add chunk hashes to hasher.
Sourcepub fn hash_files_metadata(
&self,
hasher: &mut Hasher,
relative_files: &[(PathBuf, u64)],
)
pub fn hash_files_metadata( &self, hasher: &mut Hasher, relative_files: &[(PathBuf, u64)], )
Add files metadata to hasher.
You must sort the files using sort_files.
Sourcepub async fn insert_metadata(
&self,
hash: &Hash,
chunk_hashes: &[Hash],
relative_files: &[(PathBuf, u64)],
) -> Result<()>
pub async fn insert_metadata( &self, hash: &Hash, chunk_hashes: &[Hash], relative_files: &[(PathBuf, u64)], ) -> Result<()>
Create and insert file or directory metadata into Geode.
Always overwrites any existing file.
Verifies that the metadata is valid.
The relative_files slice is empty for files.
Sourcepub async fn write_chunk(
&self,
chunked: &mut ChunkedStorage,
stream: impl AsRef<[u8]>,
) -> Result<(Hash, usize)>
pub async fn write_chunk( &self, chunked: &mut ChunkedStorage, stream: impl AsRef<[u8]>, ) -> Result<(Hash, usize)>
Write a single chunk given a stream. The file must be inserted into Geode before calling this method. Always overwrites any existing chunk. Returns the chunk hash and the number of bytes written to the file system.
Sourcepub async fn get(&self, hash: &Hash, path: &Path) -> Result<ChunkedStorage>
pub async fn get(&self, hash: &Hash, path: &Path) -> Result<ChunkedStorage>
Fetch file/directory metadata from Geode. Returns ChunkedStorage. Returns an error if
the read failed in any way (could also be the file does not exist).
Sourceasync fn create_chunked_storage(
&self,
hash: &Hash,
path: &Path,
chunk_hashes: &[Hash],
relative_files: &[(PathBuf, u64)],
) -> Result<ChunkedStorage>
async fn create_chunked_storage( &self, hash: &Hash, path: &Path, chunk_hashes: &[Hash], relative_files: &[(PathBuf, u64)], ) -> Result<ChunkedStorage>
Create a ChunkedStorage from metadata.
hash is the hash of the file or directory.
Sourcepub async fn get_chunk(
&self,
chunked: &mut ChunkedStorage,
chunk_hash: &Hash,
) -> Result<Vec<u8>>
pub async fn get_chunk( &self, chunked: &mut ChunkedStorage, chunk_hash: &Hash, ) -> Result<Vec<u8>>
Fetch a single chunk from Geode. Returns a Vec containing the chunk content if it is found. The returned chunk is NOT verified.
Sourcepub async fn read_chunk(
&self,
stream: impl AsyncRead + Unpin + AsyncSeek,
chunk_index: &usize,
) -> Result<Vec<u8>>
pub async fn read_chunk( &self, stream: impl AsyncRead + Unpin + AsyncSeek, chunk_index: &usize, ) -> Result<Vec<u8>>
Read the file at file_path to get its chunk with index chunk_index.
Returns the chunk content in a Vec.
Sourcepub fn verify_metadata(
&self,
hash: &Hash,
chunk_hashes: &[Hash],
files: &[(PathBuf, u64)],
) -> bool
pub fn verify_metadata( &self, hash: &Hash, chunk_hashes: &[Hash], files: &[(PathBuf, u64)], ) -> bool
Verifies that the file hash matches the chunk hashes.
Sourcepub fn verify_chunk(&self, chunk_hash: &Hash, chunk_slice: &[u8]) -> bool
pub fn verify_chunk(&self, chunk_hash: &Hash, chunk_slice: &[u8]) -> bool
Verifies that the chunk hash matches the content.
Auto Trait Implementations§
impl Freeze for Geode
impl RefUnwindSafe for Geode
impl Send for Geode
impl Sync for Geode
impl Unpin for Geode
impl UnwindSafe for Geode
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