struct PeerDiscovery {
process: StoppableTaskPtr,
wakeup_self: CondVar,
session: Weak<OutboundSession>,
}Expand description
Main PeerDiscovery process that loops through connected peers
and sends out a GetAddrs when it is active. If there are no
connected peers after two attempts, connect to our seed nodes
and perform SeedSyncSession.
Fields§
§process: StoppableTaskPtr§wakeup_self: CondVar§session: Weak<OutboundSession>Implementations§
Source§impl PeerDiscovery
impl PeerDiscovery
fn new(session: Weak<OutboundSession>) -> Arc<Self>
Trait Implementations§
Source§impl PeerDiscoveryBase for PeerDiscovery
impl PeerDiscoveryBase for PeerDiscovery
Source§fn run<'async_trait>(
self: Arc<Self>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
fn run<'async_trait>(
self: Arc<Self>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
Activate peer discovery if not active already. For the first two
attempts, this will loop through all connected P2P peers and send
out a GetAddrs message to request more peers. Other parts of the
P2P stack will then handle the incoming addresses and place them in
the hosts list.
On the third attempt, and if we still haven’t made any connections,
this function will then call p2p.seed() which triggers a
SeedSyncSession that will connect to configured seeds and request
peers from them.
This function will also sleep outbound_peer_discovery_attempt_time
seconds after broadcasting in order to let the P2P stack receive and
work through the addresses it is expecting.
Source§fn wait<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn wait<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Blocks execution until we receive a notification from notify().
wakeup_self.wait() resets the condition variable (CondVar) and waits
for a call from notify(). Returns true if the function completed
instantly (i.e. no wait occured). Returns false otherwise.
Source§fn notify(&self)
fn notify(&self)
Wakeup peer discovery by sending a notification to wakeup_self.
Uses the underlying CondVar method notify(). Subsequent calls
to this do nothing until wait() is called.
fn start<'async_trait>(
self: Arc<Self>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
fn stop<'async_trait>(
self: Arc<Self>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
fn session(&self) -> OutboundSessionPtr
fn p2p(&self) -> P2pPtr
Auto Trait Implementations§
impl !Freeze for PeerDiscovery
impl !RefUnwindSafe for PeerDiscovery
impl Send for PeerDiscovery
impl Sync for PeerDiscovery
impl Unpin for PeerDiscovery
impl !UnwindSafe for PeerDiscovery
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